The population cost of units varies drastically between species. Each species has a population cap that varies by level. ![]() Starting conditions are often dependent on story developments. Players must move through specific objectives in order to advance a level, ranging from killing certain enemies or performing tasks like repairing an object. Each species has a single resource that is used to summon or upgrade units, and methods of unit generation differ radically. Gameplay Īliens Versus Predator: Extinction is a real-time strategy game with a focus on unit management over base-building and resource gathering. ![]() Human colonists discover the Alien hive and must deal with a growing war with the Predators. The game is set on LV-742, a distant planet used by the Predators as a hunting ground for a local Alien hive. Instead, the focus is on unit management and combat. Unlike many real-time strategy games, there are no base-building mechanics and resource gathering is extremely limited. Each storyline and species has unique characteristics and gameplay elements that are adapted from film and comic sources. ![]() Predator franchise, the game offers three single player campaigns that cover Alien, Predator, and human storylines. Aliens Versus Predator: Extinction is a 2003 military science fiction real-time strategy video game developed by Zono and published by Electronic Arts for the PlayStation 2 and Xbox.
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